Game Cube Loader
Custom and retail game covers, inserts, and scans for GameCube (PAL, NTSC, and NTSC-J); GameCube game covers.
A while back, someone hacked the GameCube disc format. They found a way to get the raw data off of GameCube discs. This data then could be posted to the internet or saved on your computer hard drive. However, that was a pretty useless trick, piracy-wise. You couldn't burn that data to a blank CD and put it into a GameCube and play your pirated games.
Amazon.com: FreeLoader for GameCube--Import Game Enabler (for PAL --not NTSC): Freeloader Wii: Everything Else. Gamecube Backup Launcher Compatibility List; Page. Is booted from disc channel or with disc loader. Work on gamecube backup loader 0.2 press start 2.
GameCube discs are custom sized. You can't get a spindle of GCD's at CompUSA, and conventional burning software wouldn't write to it properly if you did.
So it was a neat mental excercise, but with no practical applications. Now these guys have hacked the GameCube broadband adapter. These adapters are hard to find, and currently the only game that supprots them is Phantasy Star Online (although the new version of Mario Cart coming soon will support it, and they should make more broadband adapters available for that).
So now, you can load a game over the GameCube broadband adapter. Those GameCube discs you previously could rip to your computer, now you can load them to your GameCube over the broadband adapter. That opens the door for piracy pretty wide. It also opens the door for you to load just about any code you want to the GameCube, hence the remarks about a Linux version for the console. So now it is possible to play pirated games our custom software on the cube. It is still a pretty involved and difficult process, involving hard-to-find hardware and requiring a lot of technical know-how, but it is possible. GameCube discs are custom sized.
Actually, they aren't. They're 80mm DVDs, which is a standard size. While I couldn't find any at CompUSA, the media is a standard format. You can place a GameCube disc into your PS2, if you really want to.
Gamecube Backup Loader
Pop open your CD-ROM drive. Look at the smaller circle groove. That's for 80mm discs. A GameCube disc will fit nicely in there. I haven't actually tried reading one through a DVD drive, but it will fit.
Conventional burning software wouldn't write a GameCube g. Putting a GC mini-disc into anything that is not a GameCube will do absolutely nothing.
The disc refuses to load. It would be neat to have an audio track warning, similar to many PS1, Saturn, or Dreamcast discs (the audio track as well as a PC-readable track actually were mandatory parts of the DC's GD-ROM spec and some discs had some pretty neat extras or funny sound). The XBox DVDs have a brief, uniform 'this disc is an XBox game, go buy an XBox' message when placed in a DVD player. Oh, and FYI, puttin. 'These adapters are hard to find, and currently the only game that supprots them is Phantasy Star Online (although the new version of Mario Cart coming soon will support it, and they should make more broadband adapters available for that)' I thought you were full of it until I tried to find one online. I've seen them at my local Walmart in the past and assumed they wouldn't be too hard to find.
Doesn't really matter to me though unless someone comes up with a hack to play Mario Kart across the internet. That attitude is exactly why so many legitimate and possibly interesting projects are getting attacked- claiming to support freedom when what you really like is theft and lawlessness.
I think they stated this perfectly. By saying piracy is not condoned they admitt that there will be peope who will use it for illegal means, but they don't support it as well as there being legitimate reasons to use the hack. By the other side of the coin, if they say something like they support piracy they open themselves. So, you are cheering the circumvention of anti-piracy protection by.claiming. you want to spread Linux to the gamecube. Seems like one of those 'wink wink nudge nudge' statement I make about.trying. games out on my GBA emulator.
You are aware that there is a steadily growing number of homebrew dreamcast games, being that its the only other easily 'hacked' modern-ish console. Not only that, but loaders like these allow those of us who look forward to games which will never be released in the US or who wan.
Not only that, but loaders like these allow those of us who look forward to games which will never be released in the US or who want to get their hands on them early play them without voiding warranties or paying twice as much for a second copy of essentially the same hardware, only with the 'Japan' bit set instead of 'US'. videogamedepot.com- nice little boot disc that allows a US Gamecube to play Japanese games, and without requiring any modifications or (as far as I can tell) voiding your warranty. But see, here is the problem: the GameCube is made to play GameCube games. If you want something more flexible, go buy a computer; it should be quite easy to buy something with the equivalent power of a GC for $100. Second, if your goal is to develop games for the GC (or the PS2, or the XBox, or the GBA, or whatever), there is a developer's kit for that purpose. But I really dont see a 'developer' booting up a GC rigged to a LAN and using a buffer overflow in FSO in order to test out their game. Short version: Using a GC and a GC ethernet network adapter, along with a copy of Phantasy Star Online, one can upload code to the Cube which the cube then runs.
Longer version: Combined with the ability to read in a GC disc over the broadband adapter, and write it back similarly, this makes GC Game piracy possible, although it also makes possible other things like writing a version of Linux for the Cube. There exists a GCC cross compiler for the Cube, and people have been using this write their own homebrew. If the only defense of your opinion is your right to have one, that opinion exists on the flimsiest of grounds. So, just because I disagree with those that want to throw Linux on anything with a CPU, I have no grounds for my opinion? At any rate, my defense is this- I wish to see the Gamecube stay as a pure gaming machine, and not turn into a hacked everything-box like the XBox or PS2. It really irks me that when some sort of bug like the one the story's about is discovered, the immediate reaction from pe. At any rate, my defense is this- I wish to see the Gamecube stay as a pure gaming machine, and not turn into a hacked everything-box like the XBox or PS2.
You still don't get it. Nothing changes on your Gamecube, or Gamecubes in general, if somebody figures out how to run something else on them. They still do everything they did before, just as well as they did before. You are claiming a loss of some kind.
Itemize that loss, prove to us exactly what you are losing, and you may just manage to not. Why not linux on Gamecube? Wheres your curiousity gone?
My curiosity hasn't gone anywhere. I just want to use my gaming console to actually.play games:) If I want to run Linux, i'll just boot into the happily stable Redhat partition I already have set up on my PC. Why hassle with finding a broadband adapter for the Cube, getting a copy of PSO, getting a keyboard and mouse hooked up somehow, making it work with a network-mounted harddrive, etc.When I can just wait 30 seconds and be set to go? It will still do that.
In fact, no matter what he does with his gamecube, yours will function unaffected Gee, really? I hadn't guessed that. A better question that you need to ask yourself: 'Why do I worry about what other people do'.
Because i'm stuck working in an extremely easy lab assistant job for 5 hours tonight, that's why:P Maybe a question you should ask yourself is.' Why am I too scared to post using a real screenname?' You're probably one of those meddling people that is bothered when I wa. Not to disappoint you, but I just finished sex doggy style.
And you ran right back to posting on Slashdot? What a trooper!
And you're stuck in a lab worrying about your game cube. My Cube's perfectly fine, 'friend'. Read some other posts in this thread, and you might see that i'm not worried at all. I applaud your ability to be a tunnel-vision troll, though. In any event, I was doing some actual productive work to earn a bit of money. Is that a foreign concept to you? Maybe magical little faeries come an.
I don't know, something about it just rubs me the wrong way. Granted, Sony and Microsoft have put out some nice games, but Nintendo seems to be one of the last focused on a pure gaming machine. Why would you want Linux on a Cube, anyway? No hard drive, no mouse, non-standard media format, etc. Looking at more details about this exploit, seems like it's going to be more useful for playing illegal copies of games, something I don't really think should be condoned either.
And also, I fail to see how my above. I think Linux running from a cartridge which would work as harddrive (or flash-drive) too would do the trick. It's not 'Why would one want that?' But 'Can it be done?' Launch Linux on Cube just to show it can run there. And nothing more. Well, maybe except turning it into an inexpensive game development platform?
AFAIK GameCube developer kits cost a small fortune, this could be alternative. Plus the border between 'game' and 'reality' is blurred. (I personally consider hunting Mozilla bugs on bu. From what I have read, the hack consists in exploiting a weakness in the sega video game PHANTASY STAR ONLINE using the same method than with the xbox memory card exploit: a modified saved game that will cause a buffer overflow. Exploiting the overflow allows the user to gain control of the ethernet adaptor, enabling him to transfer the 'loader' bootstrap, causing the reboot of the Nintendo Gamecube, and from there, the loader will open a connection to the user's computer, and using the server software inc.
Article is /. But one thing worthy of note is that the copy protection on Gamecube also involves spinning the CD the wrong way round. To make a Linux distro you are going to need a very special CD burner The entire point of the system being discussed here is that it bypasses any need for using the special GameCube formatted discs. The system in question uses an exploit someone found in Phantasy Star Online (a networkable GameCube game) to download executable code over a network. Someone exploited this to make a loader which will stream in game data over a network from some other system, such as a PC. The only disc that will be in your GameCube is an original copy of Phantasy Star Online, everything else will be streamed in from the other networked system, whether it be a Linux distro or warezed GameCube games.
Making warez LAN GCN games is going to be difficult to say the least, since they require a hack that enables all DVD drive calls to be fed through the LAN. This will break many games that rely on fast and constant access of the drive. It's not impossible to hack all games like this, but it's surely difficult.
Games like Animal Crossing and applications like the Action Replay are easy to do because they fit nicely into the GCN's memory and don't ever need additional loading from the disc, but there are drive. The copy protection scheme works in several ways.
You DO need to have a special DVD burner, since the LENS is what's different on the Gamecube. It can't read regular DVDs. Also, the retail discs use a special barcode imprinted on the disc to prevent the cube to be tricked into reading fake discs. There's a special debugging Gamecube which can read burned games, it's called the NReader, and you can only get it from Nintendo if you are a) a developer b) an important gaming news house.
The catch is, this NReader can't read retail discs, it can only play those burned specially for beta testing or magazine reviews. Also, the PSO loader works by tricking PSO into loading special code by resolving the DNS of the Sega PSO server to your own PC. Then you have access to the GCN.
Animal Crossing is a port of the same N64 game, so it fits on the GCN's memory without having to read the disc more than once, that's why it's completely playable. The situation is far from the 'retail games pirated!'
No, the Panasonic Q is very different. It actually has the two different technologies on the same pickup mechanism, and the firmware requires it to change between GCN mode and DVD mode. Securview pro broadcast server.
Gamecube Emulator
This makes it difficult, though not impossible to have the lens be used to read regular DVDs on the game mode. Some groups have already claimed some success, but haven't seen anything myself.
OTOH, the regular GCN can never read normal DVDs, unless there's a special hack, chip or replacement pickup mechanism. Note: I own bot. Article is /. But one thing worthy of note is that the copy protection on Gamecube also involves spinning the CD the wrong way round. To make a Linux distro you are going to need a very special CD burner Not quite. Rather than writing data to the discs normally from the inside to the outside of the disc, Nintendo does it vice-versa and write the data to the disks from the outside in. Therefore the data is written to (and read from) the disk backwards.
But the disk itself spins the normal way around. As pc replacement they're both crap(no, really, they are). Currently as 'stream content and run some stuff from pc world' modded xbox takes the crown though.
Now, xbox's value as a general pc replacement has been dropping steadily since it got introduced. As for games. Well, i guess everyone to their own(yes, i'd like to play kotor but thats just about it). But gc is starting to look like a healthy addition to my dreamcast now, though it'll probably take another few years before i can afford it the way i w.
Intriguing question: if a Hz is a measure of speed, how fast are the radio waves from New York's Smooth Jazz, CD 101.9 FM travelling? Are they faster or slower than Hot 97, Blazin Hip Hop and R&B? And if faster, how can I tap into its power to make my Athlon run faster? They are travelling at approximately c, the speed of light.
They're not faster, but they are skinnier; maybe you could harness their power for a new weight loss system. In all seriousness, this is just a silly semantic arg. That's the whole thing with piracy. You are never going to eliminate it because there is a small group of people who will break copy protection just for the intellectual challenge. What you can do is minimize it. It seems like they did a good job with the GameCube. You can play pirated games on it, but it is such a hassle to do so that the average gamer won't.
Only the hardcore hacker. Incidentally, you to play GameCube ISO's, you need a broadband adapter and a copy of Phantasy Star Online, neither of which.
This exploit uses a bug in Phantasy Star Online and a GC ethernet adapter to load the games both to and from the GC. Thus using Nintendo's non-standard drive to read the game itself, and loading the game back in via ethernet instead of from a burned disc (basically by remapping the calls to read from the disc to read from another PC on the network instead). A mod chip is coming out soon, according to fairly good rumors. It will have some means to connect it to an external DVD drive which will then be.